You want to play Among Us In GTA Sa? Yes here Is the Among us Skin Pack For GTA Sa With skin selector. Download Mod with Just a click, copy, And Past the Mod In your GTA Sa File Location Just simple.
How to use
Press 5 For Skin Selector Select With (Space ) and back with (Enter)
GTA Sa System Requirements
- CPU: Pentium III or Athlon equivalent.
- CPU SPEED: 1 GHz.
- RAM: 256 MB.
- OS: Windows 2000/XP only.
- VIDEO CARD: 64 MB DirectX 8.1 compatible video card (NVIDIA GeForce 3 or better)
- TOTAL VIDEO RAM: 64 MB.
- 3D: Yes.
- PIXEL SHADER: 1.1.
About Among Us Game
Among Us players are dropped into the roles of crewmembers aboard a spaceship, sky base, or alien planet and must complete various tasks, acting as maintenance workers round the ship to make sure their safety and success. The sky base is understood as MIRA HQ. Players can assume, therefore, that the crewmembers work for a corporation called MIRA. The spaceship, or The Skeld, is provided with various facilities that imply long-distance travel, just like the Cafeteria. The third level, Polus, is an alien planet that seems to be the foreign destination of The Skeld when not headed to MIRA, as both it and MIRA contain Laboratories for crewmate research. Among Us fan theories have circulated that Polus opens the door to some crossover canon with a previous Innersloth game, as well, though for now this is often purely speculative. The three maps' implications seem to draw similarities to the 1979 film Alien, which isn't where the congruencies end.
The inclusion of a Weapons room in two of Among Us' maps insinuates MIRA anticipates danger on its missions. Crewmembers will find their cosmic research attempts thwarted and their lives in danger by beings referred to as Impostors, who sabotage crewmembers' add order to say the entire operation for themselves. If a crewmember finishes up alone during a room with an Impostor, they risk suffering terrible fates of mutilation. Not much is understood about the Impostors, aside from that they're the enemies of the MIRA employees, but players who control the Impostors have access to vents, while crewmembers don't . it's possible, then, that the Impostors have the power to shapeshift, offering them this unique mode of mobility and camouflage. Regardless, they need infiltrated the MIRA operation and are out for blood.
When suspicion arises, and a crewmember finds a body or witnesses a criminal offense , they need the chance to call an emergency meeting. At now , players can use the Among Us' in-game chat to speak about what went on . The Impostors are a part of the conversation, however, and are so just like crewmembers that they need to be caught red-handed to be proven guilty. Have the Impostors learned the crewmembers' language, or are they parasitic monsters that inhabit the brains of unfortunate hosts? Players need to keep keen eyes out for any "sus" activity if they do not want to accidentally send their compatriots out into the cold.
While most of the Among Us' plot remains up within the air, players can hope Innersloth will bring more light to the questions at hand with updates. Since Among Us' launch, character customization options are added like hats and pets, though they are doing little to advance the story. Innersloth had originally planned for an Among Us sequel, but it's since abandoned the thought to include new features into the first game. With the present game giving off similar vibes to movies like Alien and therefore the Thing already, there's surely more exciting conte
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